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Tempus
Fugitives | ||||||
I
am grateful to all the screenwriters at Zoetrope and TriggerStreet who helped
me to improve this script. | |
Wow! What an imaginative script! Certainly the detailed and idea-filled plot kept me interested and stimulated my imagination. The visual effects, if done correctly, could be a gorgeous display unlike anything ever seen before. In many ways, this script has a vision akin to "2001: A Space Odyssey." Well done! I was stunned. You are not slight on ideas that are Sci-Fi lover's candy. Very crafty. | The story is a fascinating and eerie glimpse into the future of the human race. I'd say this is a very well written and engaging story. It reminds me of why I fell in love with science fiction when I was a kid: it makes you think about alternate universes and realities, but has a solid story line that makes you want to turn the page to find out what happens next. |
What's
up with Dark Matter? What about Light Matter? Is immortality possible?
What
would you do if you could travel thru time? What is the ultimate endgame for the
human race?
Who, or what, is messing with our minds? Let's find out...
"Tempus
Fugitives" is a true original, but it shares some similarities with these
movies:
Avatar + The Matrix + Watchmen +
Inception
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Sample Pages: TEMPUS FUGITIVES, The MoviePages 80, 81 INT. DESMONDSON'S BEDROOM - NIGHT In the upper level of Tempus Fugit, a sleepless Dez sits on the edge of his moonlit bed wearing an old bathrobe over pajamas. A clock reads "04:56 - 25 July 2045." Out of the uncanny silence, a growing hum fills the air. Dez looks around and massages his ears. The hum fades away. Behind him, a window is open to the night sky. He turns to gaze at the moon, then bends to hunt for his slippers. As he puts them on, he misses a spectacular series of shooting stars.
The bedroom door slides aside and he rises, shuffling toward his dark office. INT. DESMONDSON'S OFFICE
A dim lamp is activated over his desk. The low-frequency hum returns as he slumps into his chair. Sitting on the desktop are scale models of the four pyramidal time machines and a collection of figurines representing the fifteen missing test pilots. He sighs and picks up one of the figures, contemplating it mournfully. The hum ceases. Suddenly, the office door opens. Dez turns to see a dark shape in the doorway - a short, cloaked man backlit by the outer corridor. ULTRA DEVLOVE has materialized.
The ceiling lights come on and Dez clearly sees the large-eyed hooded fellow.
Behind this stranger, Stan steps into view. His arms are folded, his expression is grim.
Dez gets up, ties the belt around his robe and approaches his visitors. They back up into the corridor. INT. CORRIDOR/OUTSIDE DESMONDSON'S OFFICE
While they stand outside his office, the low-level hum returns.
With
his arms still folded, Stan gestures toward Devlove. Dez notices that Stan is
discretely holding a pistol. Pages 100, 101 EXT. NORTH EAST AFRICA/NATURAL TRENCH - MORNING 50,000 YEARS AGO
Amber stands up in the ditch and trains her binoculars on the horizon, searching for the Neanderthal tribe. Immediately, a tiger rockets toward her. Its claws strike her back as Stan fires. He stops after two hissing shots - the first Ultra-bullet has vaporized the entire rear half of the animal. The head and torso drop into the ditch, leaving a growing puddle of blood. Amber looks at it, then hops up and surveys the rest of the pack. She ducks down.
Stan rises, levels his pistol on the edge of the trench and begins shooting as saber-tooths randomly charge forward. Amber stands and faces the opposite direction.
Stan glances back to see five Neanderthals one hundred yards away - three men and two women.
As Stan continues shooting tigers, Amber climbs out of the trench and faces the humans. She spreads her arms, palms out, trying to look friendly.
One of the females hurls a Paleolithic frisbee - a large triangular slab of rock. It arrives with incredible speed, slamming into Amber's chest with such force she is propelled over the ditch, landing heavily on open ground. The Ultra-jacket has protected her again. Stan grabs her foot and pulls her back into the trench just as a galloping saber-tooth makes a move for her head. Stan shoots, obliterating the front half of the beast. Amber catches her breath and looks over the edge. Instantly, an enormous flint-tipped spear strikes her shoulder, spinning her around.
He is busy firing continuous bursts as several cats rush him simultaneously. Amber extends her right arm over the edge of the ditch, aiming her Ultra particle beam weapon. Two males are running toward her. She squeezes off two shots - PHOO! PHOO! - and the stunned men drop. |
To Production Companies and Literary AgentsTEMPUS FUGITIVES Science Fiction Action/Adventure LOGLINE: Here is a groundbreaking 3D epic that visits the distant past, the far future, and exciting points in between. This fast-paced, boldly intelligent mystery sends memorable characters on a highly imaginative, visually stunning thrill-ride that explores time, space, and the ultimate future of the human race. LONGER
LOGLINE: TEMPUS FUGITIVES is based on a graphic novel that first appeared as "Tempus Fugit," a popular comic book series that was published in Star*Reach magazine. I wrote and illustrated the original story under the name Gray Lyda, and I am also the author of this screen adaptation. As the sole creator and owner of this property, please let me know if you would like to become involved in developing this timely project as a theatrical production, or possibly as an innovative 3D TV miniseries. Thanks! |
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